Major Studio | Project 2 | Object

Nyantee Asherman & Fanyun Peng

Questions

  • How might we design an object that can explore human perception of time?

  • ow can we design a series of objects that reveal the relationship between time as we’ve constructed it and our biological clock or circadian rhythm?

Precedents

  • “The more detailed the memory, the longer the moment seems to last. ‘This explains why we think that time speeds up when we grow older," Eagleman said - why childhood summers seem to go on forever, while old age slips by while we’re dozing. The more familiar the world becomes, the less information your brain writes down, and the more quickly time seems to pass.’”       -  Neuroscientist David Eagleman in the New Yorker

Concept

Create a device that changes the way we perceive time. Instead of standard time, the device will reflect biological time as represented by how well you are taking care of yourself and how often you expose yourself to new and exciting environments.

We prototyped a pair of glasses that can sense the user’s perception of time and augment the speed of their visual perception accordingly.

Feedback from user testing glasses:

  • 1.  Real Time is difficult to implement.

  • 2.   Augmenting reality in real time may have potential danger.

  • 3.  Try to separate the functions into more than one objects.

  • 4.  Try other objects to convey the concept.

Prototype 2: Tick-Tock Earrings

We prototyped a pair of earrings that would make the user aware of their sense of time by using only audio feedback. The earrings produce a clock or alarm-like tone that can speed or slow according to feedback from the user such as how fast they are moving or how often they encounter the same noises, indicating that their environment is not changing. 

We prototyped a pair of earrings that would make the user aware of their sense of time by using only audio feedback. The earrings produce a clock or alarm-like tone that can speed or slow according to feedback from the user such as how fast they are moving or how often they encounter the same noises, indicating that their environment is not changing. 

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